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[3D GraphicDXCad

Description: VB编写的完整的3D绘图程序,运行至少需要DirectX 7-VB prepare a complete 3D graphics, the running of at least DirectX 7
Platform: | Size: 428032 | Author: | Hits:

[DirextXduqumoxing

Description: 在DirectX3D中,怎样把用3DMAX绘制的模型导入到程序中(原代码)-In DirectX3D in how to use 3DMAX drawn into the process model (source code)
Platform: | Size: 3693568 | Author: liukejun | Hits:

[DirextXbaseD3D20

Description: 关于一个基于directx 3d的游戏,界面时尚新颖,可控参考。-based on a DirectX 3d game, stylish new interface, controllable reference.
Platform: | Size: 1477632 | Author: 上面 | Hits:

[3D Graphicsmall_rpg_3DnetGame_ver1.0

Description: 这是一个服务端/客户端模式的小型网络游戏,1.0版。可连接多玩家,最多连多少个玩家视各位电脑的配置而定啰。根据Andre LaMothe游戏大师的 DirectX RPG Game Programming著作编成。比上次上存的版本有所完善。-This is a server/client model of a small network games, version 1.0. Multi-player can be connected up even as the number of players you computer configuration which 1,10. According to Andre LaMothe master of the game DirectX RPG Game Program ming organization works. On deposit from the last version is perfect.
Platform: | Size: 1685504 | Author: 关俊宇 | Hits:

[Game ProgramD3D9Cartoon

Description: 现在市面上流行的3D游戏画面越来越炫目,不过也有一些为了营造一种特殊的效果而使用了卡通渲染技术,比如PC游戏中的《杀手XIII》,《忍者神龟》;PS2游戏中的《真红之泪》,《犬夜叉》等等。这些游戏的画面看上去很像漫画,感觉比较有趣。下面就介绍一种简单的实现方法。 所谓用卡通渲染技术绘制的三维物体一般都有两个明显的特征,一个特征是物体表面覆盖着大块的单调颜色,而且光影变化比较剧烈;另一个特征是物体拥有粗重的边缘效果。如果能自己控制光照和阴影,就可以达到目的。而DirectX 9.0 中的顶点渲染(Vertex Shaders)提供了这样一个途径,使我们可以实现自己的想法。 顶点渲染与以前的T&L在渲染流程中处于二选一的地位,一段代码最多只能有128条指令,而且不能有循环,判断和跳转指令,全是线性执行指令。每次只能有一个Shader程序是激活的,Vertex Shaders让我们可以实时地控制模型的空间变换,光照处理以及像素渲染。 那么现在先来解决第一个问题。我们可以用光线的亮度值作为物体的纹理坐标,这就产生一种带状纹理的效果,然后再调整相应的颜色即可。-now the fashion for 3D games more compelling picture, But there are also some in order to create a special effect and the use of the cartoon rendering technology, PC games such as the "killer XIII," "Turtles"; PS2 game of "truth red tears," "two characters." These games comic picture looks like, I feel more interesting. Now, on a simple method. Using the so-called cartoon rendering of 3D rendering objects normally have two obvious feature a surface characteristics of an object covered with chunks of dull colors, but more dramatic changes in the Universe; Another characteristic is heavy objects have the edge effect. If the ability to control their own light and shadow, we can achieve the aim. DirectX 9.0 vertex Rendering (Vertex Shaders) provide such
Platform: | Size: 662528 | Author: 倪明 | Hits:

[3D GraphicDXProject91231

Description: 用directx编写的一个3d动画,初次上传自己编写的代码,希望大家多多批评!-prepared with a DirectX 3d animation, the preparation of the initial upload their own code, we hope that many criticisms!
Platform: | Size: 479232 | Author: 郭芸 | Hits:

[DirextXDirectX3D

Description: DirectX游戏编程-----3D机器人模型-DirectX 3D game programming robot model-----
Platform: | Size: 635904 | Author: lin | Hits:

[OpenGL programfcitx3

Description: jVisual C++ OpenGL DirectX 三维动画编程宝典.pdf GameRes Readme.txt 密码:gameres.txt -jVisual C OpenGL 3D animation programming DirectX book. Pdf Gam eRes Readme.txt Password : gameres.txt
Platform: | Size: 167936 | Author: 相同 | Hits:

[3D Graphicdx2

Description: 使用DirectX9c开发工具包 VC++6.0开发环境下 编写的一3D三角形旋转实例-use 939NF4G development kit VC++ 6.0 development environment prepared by a 3D 1.30 examples of rotary-
Platform: | Size: 41984 | Author: 王哲 | Hits:

[DirextXbianfu

Description: 一个基于DirectX9.0C的三维显示程序.效果为一个蝙蝠,来源于DirectX SDK中-a 3D display program. The effect of a bat. DirectX SDK from China
Platform: | Size: 539648 | Author: 张斌 | Hits:

[BooksDirectX9_c

Description: DirectX9.0的基础入门教程。 DirectX9。0的理论教材。-DirectX 9.0 basis Directory entry. DirectX9. 0 theoretical teaching.
Platform: | Size: 11254784 | Author: 刘扑 | Hits:

[Documentsd3d9_game_programing

Description: 使用dx9进行游戏编程doc------Introduction to 3D Game Programming with DirectX 9.0 原著: Frank D. Luna -use dx9 game programming doc------ Introduction to 3D Game Programming with DirectX 9.0 works : Frank D. Luna
Platform: | Size: 283648 | Author: | Hits:

[Otherd3d_AlphaBlending

Description: 在DirectX 3D中使用Alpha Blending的方式来实现伪运动模糊的效果-in DirectX 3D Alpha Blending the use of the method to achieve pseudo-campaign mode Paste results
Platform: | Size: 30720 | Author: weiguian | Hits:

[DocumentsDirectX_Programing

Description: DirectX编程技术---想学d3d及游戏编程的初学者必读-DirectX programming technology-- like the D3D and game programming beginners required reading!
Platform: | Size: 9216 | Author: weiguian | Hits:

[OtherAppendixACode

Description: Introduction to 3D Game Programming with DirectX 9.0中的程序代码1-Introduction to 3D Game Programming with D irectX 9.0 of a program code
Platform: | Size: 2048 | Author: kin | Hits:

[OpenGL programgame_Scene

Description: 这是OPENGL和VC++制作的3D游戏场景片段,里面制作了3D水,和烟雾特效.也对贴图进行了各向异性的优化.-VC production and OpenGL 3D game scenes footage, which produced a 3D water, and smoke effects. Texture is right for the optimization of anisotropic.
Platform: | Size: 2245632 | Author: 六水 | Hits:

[3D Graphicwspipedemo_113

Description: 一个3D管线设计软件,可以控制管线材质半径等参数,DirectX+VC-a pipeline 3D design software, can control the pipeline material radius parameters, DirectX VC
Platform: | Size: 783360 | Author: 杨言生 | Hits:

[Windows Develop3DEarth

Description: 使用Directx 制作的3D地球-use Directx produced by the Earth 3D
Platform: | Size: 235520 | Author: AFX | Hits:

[Special Effectsphotomachinenewalgorithm

Description: 针对摄像机固定和共面约束条件下进行目标定位,提出了一种简单可行的全新算法。该算法避开了烦琐的摄像机标定这一过程,也不用精确地求解单应性矩阵。只是运用射影几何的性质,通过简单的几何关系,对非标定单摄像机拍摄的单幅图像,求解其从2D图像平面到真实的3D平面的非线性单映射关系。该算法为解决计算机视觉的测量、定位、三维重建等问题,提供一种全新的思路。 -against cameras fixed and coplanar binding conditions for target location, a simple new algorithm. The algorithm avoid the cumbersome process of the camera calibration, and it does not accurately be solved single matrix. Just use projective geometry of nature, by simple geometry, orders for non-standard video camera in a single image. Solving its two D images from two-dimensional to three real plane D nonlinear single map. The algorithm to solve the measurement of computer vision, positioning, three-dimensional reconstruction, with a brand new idea.
Platform: | Size: 214016 | Author: 蒋翔俊 | Hits:

[OpenGL program2DCube

Description: 不使用DirectX或OpenGL作成的3D立方体效果-not use DirectX or OpenGL 3D cube make the results
Platform: | Size: 69632 | Author: wujian | Hits:
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